Tickethon

The goal of this hackathon is to find solutions to improve and accelerate the process of both providing the digital tickets as well as validating them. We aim to improve both smooth operation and ticket validation as well as passenger experience.

  • 145 Participants
  • 202,730 Invested
  • 0 Uninvested

Industries

  • Transportation

Code of Conduct


The following is based on "Hack Code of Conduct".


All attendees, sponsors, partners, volunteers and staff at our hackathon are required to agree with the following code of conduct.
Organisers will enforce this code throughout the event.
We expect cooperation from all participants to ensure a safe environment for everybody.


The Quick Version


Our hackathon is dedicated to providing a safe and comfortable environment and harassment-free experience for everyone, regardless of the following:


  • gender
  • gender identity and expression
  • age
  • sexual orientation
  • disability
  • physical appearance
  • body size
  • race
  • ethnicity
  • nationality
  • religion
  • political views
  • previous hackathon attendance or lack of
  • computing experience or lack of
  • chosen programming language or tech stack


We do not tolerate harassment of hackathon participants in any form. Sexual language and imagery is not appropriate at the event or on Twitter and other online media, this includes the following:


  • hacks
  • talks, presentations, or demos
  • workshops
  • any parties associated to the hackathon
  • social media
  • any other online media


Hackathon participants violating these rules may be sanctioned or expelled from the hackathon at the discretion of the hackathon organisers and any contribution to the challenge will not be acknowledged.


If you have questions about this, or feel someone did not adhere to these rules, please feel free to contact us at [email protected] .


The Less Quick Version


Harassment includes offensive verbal comments related to gender, gender identity and expression, age, sexual orientation, disability, physical appearance, body size, race, ethnicity, nationality, religion or political views, sexual images in public spaces, deliberate intimidation, stalking, following, photography or audio/video recording against reasonable consent, sustained disruption of talks or other events, inappropriate physical contact, and unwelcome sexual attention.

Photography and videos are encouraged, but other participants must be given a reasonable chance to opt out from being recorded. If they object to the recording, comply with their request. It is inappropriate to take photographs in contexts where people have a reasonable expectation of privacy (in bathrooms or where participants are sleeping).

Participants asked to stop any harassing behavior are expected to comply immediately.

As this is a hackathon, we like to explicitly note that the hacks created at our hackathon are equally subject to the anti-harassment policy.

Sponsors and partners are also subject to the anti-harassment policy. In particular, sponsors should not use sexualised images, activities, or other material. Sponsor representatives (including volunteers) should not use sexualised clothing/uniforms/costumes, or otherwise create a sexualised environment.

If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact a member of hackathon staff immediately.

Hackathon staff will be happy to help participants contact any local security or local law enforcement, or otherwise assist those experiencing harassment to feel safe for the duration of the hackathon. We value your attendance.

If a participant engages in harassing behavior, the hackathon organisers may take any action they deem appropriate. This includes warning the offender, expulsion from the hackathon with no acknowledgement of their contribution, or reporting their behaviour to local law enforcement.

We expect participants to follow these rules in the official hackathon channels and hackathon-related social events.



Legal


1. ORGANIZATION OF THE CHALLENGE

 

Wiener Linien GmbH & Co KG (FN 181593z) represented by Wiener Linien GmbH (FN 174296v) , has its registered office at Erdbergstraße 202, 1030 Vienna, Austria(hereinafter referred to as the “FCG” or “Organization”),

 

2. DEFINITIONS

 

In this document,

“Prizes”: refers to the prizes awarded to the Winners at the end of the Challenge.

“Overview”: refers to the specifications determined by the Organization, which may include the deadlines, the prizes, the guidelines and themes to be complied with by all Innovators contributions.

“Challenge”: refers to the challenge that is the subject of the Rules, as organized by the Organizers.

“Intellectual Property Rights” refers to any Invention, any copyright or other rights over a brand or model and, more generally, any element that may be protected by international laws or conventions on intellectual property.

 “Projects”: refers to the Team and to all submissions, original ideas, documents or other materials (such as presentations, videos, etc.) uploaded to the Website by Innovators in response and as a solution to this Challenge;

“Backers”: refers to the jury responsible for selecting the winning Projects.

“Innovator”: refers to any person registered in accordance with the Rules who takes part in the Challenge.

“Registration”: refers to the registration of an Innovator in accordance with the Rules.

“Rules”: refers to these terms, which apply to the Challenge.

“Team”: refers to the team of innovators , created on the platform in order to take part in the Challenge.

“Winner” or “Winners”: refers to the members of the Project that reach the final stage of the Challenge and are ranked by the Backers as the winning team.

 

3. PURPOSE OF THE RULES

 

3.1. Rules are intended to define the terms and rules of participation in the Challenge organized by the Organization

3.2. The Innovator should be aware and agrees to the fact that the proposed Challenge calls on their wisdom, skill, and cleverness during extremely difficult trials. The Challenge shall not depend, even partially, on chance and luck under any circumstances, and can therefore not be considered as, or resemble a lottery.

 

4. CONDITIONS FOR ENTERING THE CHALLENGE

 

4.1. Participation in this Challenge is free.

4.2. The Innovator must read these Rules, and fully accept their terms in their entirety without reservation before its Registration and participation in the Challenge.

4.3. Participation to the Challenge is under the conditions of:

  • being any person on legal age and able to justify it with an Identification card.

4.4. The Innovator guarantees that they will abide to these Rules. The delivery of the Prize will be conditional upon the capacity of the Innovator to meet the conditions stated.

4.5. There is only one entry per person in the Challenge. No legal representative of a business entity allowed.

4.6. Innovators must form teams of 1 to 5 members and create a project page during the registration phase according to point 8.3. Each team has to indicate a team leader, who acts as contact person and as representative of the team.

4.7. Teams can have a technology developed, but the project cannot have been invested, participate in a hackathon or acceleration program or have received a financial award to the date of the event. 

4.8. Any Innovator and/or Team who doesn’t abide by the terms of the Rules during their Registration and at any time during the Challenge will be automatically and without previous notification, disqualified from the Challenge without any compensation and shall not be awarded any Prize. In the case where a Prize would have been given to an Innovator and/or Team who doesn’t or didn’t comply with the Rules at the time of their Registration or during the Challenge, the Organizers have the discretionary right to demand the return of the Prize received.

 

5. REGISTRATION AND ACCESS TO THE CHALLENGE

 

5.1. For their Registration to the Challenge, each Innovator must open a user account on taikai.network and must indicate the following:

  • A valid username;
  • Full Name
  • Date of birth
  • Address 
  • A valid email address
  • A valid password to validate their Registration.

To complete their Registration in the Challenge, the Innovator must opt-in on the box indicating that they accepts the Challenge Rules.

A confirmation email containing a confirming link is sent to the Innovator’s listed email address. Once their account is confirmed, the Innovator can freely participate and complete their profiles.

5.2. Any Registration containing wrong, dubious, or incomplete information shall not be taken into account and disqualifies the Innovator and/or the Innovator’s Team from the Challenge.

5.3. By registering, the Innovator accepts being contacted through email by the Organizer, for the duration of their participation in the Challenge. Emails to or from the team leader count as emails to or from each team member.

 

6. DURATION OF THE CHALLENGE


6.1. The Challenge shall take place from 11 January to 23 of March 2021 

  • Registration will occur between 11 January and 5 February at 23:59 (11:59 p.m.);
  • Team pre-selection will occur between 6 February and 8 February 16:00 (4:00 p.m.);
  • Project phase will take place from 8 February until 7 March; 
  • Submission deadline: 7 March 23:59 (11:59 p.m.);
  • Community vote: 8 March till 19 March 23:59 (11:59 p.m.);
  • Jury phase 8 March till 23 March;
  • Winners will be announced on 23 March.

6.2. All dates defined in these Rules and the Challenge are in the Vienna time zone (UTC+1), in the year 2021

6.3. Where necessary, due to operational requirements, the Organizers reserve the right to alter the duration of the Challenge by a reasonable amount of time, which will be conveyed to the teams.

 

7. PRINCIPLE OF THE CHALLENGE

 

7.1. The Challenge consists of a prototype or minimal viable product (MVP) as well as a presentation video. All uploaded results must be in accordance with the requirements listed in point 8 and 9

7.2. The deliverables must absolutely respond to these Rules. The deliverable are preferable to be written in English, but German is also accepted.

The Organizers will not accept nor review any other documents submitted by the Innovators.

 

8. TEAM PRE-SELECTION

 

8.1. The Team pre-selection is scheduled from 6 February to 8 February 16:00 (4:00pm) 2021.

8.2. The Organizer reserve the right to cancel, shorten, suspend the Challenge without prior notice at any point during the pre-selection phase according to point 18.

8.3. Between 11 January and 5 February 23:59 (11:59 p.m.), innovators must register on Taikai, form teams and apply for the challenge by creating a project via TAIKAI. The project page must include:

  • Project Description: describe in about five sentences the basic idea and the technology the team is planning to use.
  • Team introduction: introduce the members and team leader and describe how you will work together as a team.

 The Organizer must not provide specific reasons for the decisions in the Pre-Selection 

8.4. The selected teams will pass on to the Project-Phase according to their Project and team description.

8.5. Pre-selection uses the following set of criteria: idea description, innovation, technical feasibility and team composition. Factors relating to a person's appearance, religious or trade union, political opinions or sexual orientation are under no circumstances considered for selection. Selection by way of chance or luck will not result in any way, whether that be directly or indirectly. 

8.6. This pre-selection process will be carried out by a panel composed by the Organizer. 

 

9. WINNER SELECTION

 

9.1. The Submission deadline is on 7 March 23:59 (11:59 p.m.). The Winner Selection and Jury Phase is scheduled from 8 March to 23 March

9.2. The selected Teams must submit their project and link to video, comprised of:

  • Maximum 4-minute video presentation of their project hosted on YouTube or Vimeo embedded in the project page;
  • Project Description on project page documenting all the technologies and the approach used; 
  • Source Code directly submitted to Organizer via E-Mail using the provided address; 

9.3. The selection of the Winners occurs once the projects are submitted, in accordance with point 13.

9.4. The top 3 teams will be awarded, which will be ranked according to their project and presentation.

9.5. Only the project page on Taikai of each team will be made available to all innovators after the submission deadline. 

9.6. Selection uses the following set of criteria: 

  • Feasibility 
  • Speed
  • Improvement to the current system
  • Accuracy
  • Passenger experience
  • Inspector experience
  • Stage of development / prototype functionality
  • Presentation

In each category ten points will be awarded, the total equals the score of each team. 

Factors relating to a person's appearance, religious or trade union, political opinions or sexual orientation are under no circumstances considered for selection. Selection by way of chance or luck will not result in any way, whether that be directly or indirectly. 

9.7. The winner selection will be carried out by a jury composed by six Wiener Linien experts, one expert each from CloudPilots and Zühlke.

9.8. The winners of the Jury selection, will be announced on 23 March 2021

 

10. CHARACTERISTIC FEATURES OF THE PROJECTS DELIVERABLES

 

10.1. The Project Deliverables must absolutely respond to the Challenge definition and the points 8 and 9 on these Rules, as well as to the Challenge description as described on the tab “About” on the Challenge page.

10.2. In the case of difficulty or failure to read the deliverable, Innovators from these Projects will be notified and are responsible for re-submitting before the step’s end date. If the deadline is passed, the Project at hand will be disqualified from the Challenge.

10.3. Innovators guarantee that the content of the Project consists only of their Team’s contributions and none others. If there are suspicions that contributions are from a third party, all Innovators from that Team may be disqualified.

 

11. IMAGE COPYRIGHT

 

The use of photos or images must be free from copyright. In any case, the Organizer will not be held responsible for the use of Intellectual Property for which third parties have rights. Innovators agree to defend, indemnify and hold the Organizer harmless, from and against all claims, actions or demands, liabilities, and settlements, including, without limitation, reasonable legal fees, arising from the use of Intellectual Property of third parties.

 

12. PRIZES

 

12.1. Prizes referred to in this section are given to Winners if the following rules are met: 

  • The delivery of Projects is in line with the quality standards of the different Jury;
  • Innovators accept and abide by section 13 on Intellectual Property;
  • Innovators accept and abide by the rules regarding the disclosure of information regarding Winners on section 14;
  • No Prize can be delivered to the Winners if they do not meet these three conditions, as well as entirely comply with these Rules.
  • Innovators muss confirm their identity and provide a bank account in their name to be able to receive their equal part of the prize.

12.2. Only Teams on the taikai.network website will be eligible for Winners and receive Prizes. Prizes will be devided by the number of team members. Each team member receives an equal part of the prize.

12.3. By participating in a Challenge, the Innovator understands that if the Project is selected, they or the participating entity must execute the necessary documentation to perfect the assignment and even after the payment of the Award, should further actions be necessary to confirm the Organization’s ownership (signing of an agreement), the Innovator shall be obligated to do so.

12.4. Every Innovator acknowledges that the Prize cannot be exchanged for money, replaced and/or exchanged for another Prize. It cannot be transferable, and Innovators are hereby informed that the sale or the exchange of the Prize is forbidden.

12.5. In event that the Prize is unavailable, the Organization has the right to substitute the Prize for one of a similar value, of the same or different brand, or even exchange its value in cash.

12.6. Every Innovator recognizes and accepts that the Organization will not be held responsible, in any scenario, for the malfunction of the Prize or for any harmful consequences caused to the Winner or a third party because of the Prize. The Organization will not provide any partner warranty service or assistance.

12.7. Every Innovator recognizes and accepts that the Organization’s responsibility with regards to the Reward is its deliverance to Winners only. All extra costs related to Prizes will, unless otherwise stipulated in the Rules, be charged to the Winners. Neither coverage nor refund will be owed as such.

12.8. Winners will be informed by the Organization about their Prize via email, at the latest, 15 days after the challenge, to their accounts communicated upon Registration on the taikai.network. The Innovator commits to respect and follow the directions indicated in this email. However, in the event where a Winner does not take possession of the Prize, for reasons unaffected by the Organization, if there is a 2-month delay since the reception of the email, the Organization has the right to expire the Prize from the Winner. 

12.9. The top 3 teams will be awarded with a prize

1st Place: 10.000 €; Prize delivered by Google: Tickets to the next physical Google I/O (not including travel and accommodation), 10k Google cloud credits

2nd Place: 6.000 €, Prize delievered by Google: 6k Google cloud credits

3rd Place: 4.000 €, Prize delievered by Google: 4k Google cloud credits

 

13. INTELLECTUAL PROPERTY


13.1. Any Project involving several Innovators constitutes a collaborative work.

13.2. In consideration of Innovator‘s participation in the Challenge, Innovator agrees to license and contribute any and all intellectual property and other proprietary rights in and to the software, code, designs, inventions, ideas, materials, documentation, concepts, workflows and any other items Innovator writes, creates, develops, provides, contributes or makes available in respect of Innovator‘s participation in and to the Challenge and related activities with regard to the Project („Licensed Material“) on a non exclusive basis to Wiener Linien GmbH & Co KG (FN 181593z) as Organizer represented by Wiener Linien GmbH (FN 174296v), has its registered office at Erdbergstraße 202, 1030 Vienna, Austria.

13.3. Subject to the terms and conditions of this License, the Innovator hereby grants Wiener Linien GmbH & Co KG a worldwide, royalty-free, sublicensable, non-exclusive, irrevocable license to exercise the licensed rights in the Licensed Material to reproduce, develop, translate, alter, arrange, transform or otherwise modify and share the Licensed Material, in whole or in part and for commercial purposes, to produce, reproduce and share any adapted material in all media and formats whether now known or hereafter created, and to make any technical modifications necessary to do so.

13.4. During and after the end of the Challenge, the Innovator has the right to use and register the Intellectual Property resulting from the Project created (e.g. code, algorithms, etc.) for their own personal and commercial use. However, the Organization is completely entitled to use the idea and solution that resulted from the Project for its own activities, agreeing that the idea and description of the solution by its own doesn’t constitute any Intellectual Property created by the Innovator.

13.5. The Innovator hereby warrants, represents and undertakes that (i) the Licensed Material is entirely Innovator‘s own work and not the work of any third party, or if the work of any third party or if including the work of a third party, that Innovator has a license or other sufficient rights or permission from the owner to satisfy Innovator‘s obligations hereunder (and have provided any permissions or acknowledgements as required) and (ii) Innovator has the necessary rights (including from any employer or academic institution with which Innovator might be associated) to grant the rights and licenses Innovator is granting hereunder and to otherwise comply with these Rules. 

13.6. Innovator further agrees that they will keep confidential all information of a confidential nature or which is proprietary to Wiener Linien GmbH & Co KG, which is disclosed to Innovator under or pursuant to the Challenge, and not disclose it to any third party.

13.7. Each Innovator indemnifies the Organizer and any present and future subsidiaries against any disturbance, action, claim, opposition, demand or eviction attempt from any third party.

 

14. COMMUNICATION

 

Every Innovator authorizes the Organizer, in the case where they would be appointed Winner of the Challenge to use their last name, their first name, their twitter address, their city and region of residence, the name of their University/Startup or former University and their photograph, name in any promotional demonstration (except with the purchase of advertising space), including on the web sites of TAIKAI and the Organization and any site or affiliated support, without that this use can legally give rise to any remuneration for 2 years maximum after the end of the Challenge.

 

15. LIABILITY

 

15.1. The Organizer has no control over the behaviour of Taikai, Innovators or other participants of the Challenge. The Website is controlled and operated by Taikai. The Organizer is not responsible for acts or omissions of Taikai, or the quality, accuracy or legality of the Website or Service of Taikai.

15.2. The Organizer has no control over the behaviour of Google or CloudPilot. The Organizer is not responsible for acts or omissions of Google or Cloud Pilot, or the quality, accuracy or legality of the Prizes or Service of Google or CloudPilot.

15.3. The responsibility of the Organizer cannot be engaged in case of breakdown or dysfunction of the used telecommunications network, whatever the cause is, which would have the effect of damaging or preventing the identification or the access of the Innovator on taikai.network or any other useful web site for the participation in the Challenge.

15.4. The participation in the Challenge implies knowledge and acceptance of the characteristics, limitations and risks of the internet network and the technologies which are linked to it, particularly in consideration of the performances, in response time, in the security of the software and the computer hardware towards diverse potential attacks such as viruses, logic bomb or Trojan horses and in the loss or diversion of data. Therefore, the Organizer cannot be held responsible for the damages caused to the Innovator because of these accepted characteristics, limitations and risks.

15.5. The Organizer cannot, in any case, be held responsible for any damage caused by the defect or the delay of delivery of the Projects, in particular for the refusal to consider late submissions, or for any damage caused by the impossibility to connect to the relevant websites or to upload/download correctly any delivery, the defect or the delivery time of any email sent during the Challenge, or for any damage caused by any hurdle preventing the Innovator attending or participating in the whole or part of the Challenge.

15.6. The Organizer cannot be held responsible in case of total or partial modification, suspension, interruption, adjournment or cancellation of the whole or part of the Challenge for reasons beyond their control. In such case, the Organization will inform as soon as possible the Innovators via the taikai.network or by any means it sees fit.

15.7. The Organizer cannot be held responsible for the consequences of a disqualification of an Innovator, and/or a Team, due to a violation of the Rules, and/or in case of rejection of a Project due to noncompliance with the Rules.

15.8. The Organizer shall not be liable for any trouble, action, claim, objection, claim related to the use of the Projects of the Organization not foreseen by the Rules or in connection with the negotiation, execution or performance of contracts that the Organization would sign with the Innovators.

15.9. In any case, the Organizer will not be held responsible for the delivery of the Prizes nor in case of impossibility for a Winner to benefit from their Prize for circumstances beyond Organizer’s control. The responsibility of the Organizer cannot be engaged in case of loss and/or deterioration of the Prize by post or any third similar service provider and more generally if the Winner does not receive their Prize. The responsibility of the Organizer cannot be engaged in case of incidents or of damages of all kinds, which could arise because of the enjoyment of the awarded Prize and/or because of its use.

 

16. CONFIDENTIAL INFORMATION

 

16.1. “Confidential Information” is defined in this present Rules, is all the material or immaterial information of whatever nature, in particular administrative, commercial, scientific, technical, financial, fiscal, which was, is or will be communicated by the Organization to the Innovator, directly or indirectly, and in a non-exhaustive way, orally, in writing, by delivery of paper or electronic documents. Information that is not confidential is:

  • The currently accessible information or becoming accessible to the public without breach of the Rules from the Innovator;
  • The information legally held by the Innovator before their disclosure by the Organization;
  • The information not resulting either directly or indirectly from the use of all or part of the Confidential Information;
  • The information validly obtained close to a third party authorized to transfer or to reveal the information mentioned above.

16.2. For the duration of the Challenge and during a period of five (5) years after the end of the Challenge stated on section 6, the Innovator, under penalty of civil and / or criminal liability, commits to:

  • Not using the Confidential Information for any other purposes than the participation in the Challenge in the conditions of the Regulations;
  • Taking any necessary, useful and reasonable precaution to protect the Confidential Information;
  • Not Revealing the Confidential Information to whomever, by any means whatsoever, except to the other members of their Team.

16.3. At the end of the Challenge, because of the emergence of their term indicated to Point 6 or of their cancellation, the Innovator will immediately have to put back to the Organization all the Confidential Information, whatever their support is, obtained during the Challenge, under penalty of civil and / or criminal liability. The Innovator forbids themselves from keeping copy in any form whatsoever, except with an on purpose, preliminary and written agreement by the Organization.

 

17. RULES

 

17.1. The participation in the Challenge and the awarding of the Prize requires the acceptance purely and simply and the full respect for the Rules in all its terms. The Organizer reserve the right to disqualify, immediately and without compensation, every Innovator and/or Project not satisfying in full with the Rules.

17.2. The Organizer reserves the right to modify at any time the terms of the Rules, and during the Challenge without the requirement of notification to the Innovator, concerning the application and the validity of these modifications. The Innovator is invited to consult regularly the Rules. The Innovator gives up expressly any complaint or contesting linked to any modification brought to the Rules by the Organizer.

 

18. CANCELLATION AND SUSPENSION OF THE CHALLENGE

 

18.1. The Organization reserve the right to cancel, shorten, suspend the Challenge without prior notice:

  • In cases of greater force;
  • If it appears that fraud has occurred in any form whatsoever;
  • At any point during the Registration Phase and Pre-Selection Phase .

18.2. The Organizers cannot be held responsible for cancellation or suspension of the Challenge according to the present Point and no allowance nor compensation or prize will be due to the Innovator.

 

19. INDEPENDENCE

 

19.1. The Registration and participation in the Challenge are not, in any way, for effect to create a link of subordination between the Organizer and the Innovator. 

 

20. CLAIMS

 

20.1. Any claim of the Innovator must be sent in writing during the last 30 days after the ending date of the Challenge.

20.2. Claims linked to the progress of the Challenge and to the sending of the Prize must be formulated in writing at the following address: Wiener Linien GmbH & Co KG, Wiener Linien GmbH Erdbergstraße 202, 1030 Vienna, Austria 20.4. At the risk of being rejected, any claim has to contain: Full contact details of the Innovator (name, first name, address, zip code, city, TAIKAI login and e-mail); The identification of the concerned Challenge; The clear and elaborate presentation of the motives for the claim.

 

21. PRELIMINARY RECONCILIATION

 

21.1. In case of persistent dispute after the Innovator has made a complaint in accordance with Point 21, the Organizers and Innovators agree to submit their dispute to an amicable settlement before any court proceedings.

21.2. The party eager to initiate conciliation must inform the other party through a registered letter with acknowledgement of receipt in which it will make them know their intentions and it will specify the cause.

21.3. If no agreement is reached between the parties within 30 days of the registered letter reception, parties regain their freedom of action.

 

22. APPLICABLE LAW

 

This Rules and the Challenge are under the Austrian law. You accept that any litigation related to the Challenge will be submitted exclusively to the Courts of Vienna.