“BrandCrusher” mini web3 game

It’s Brand Crusher is a Web3 game built on Scaffold-ETH 2, integrated with Arbitrum Sepolia, Civic Auth, and Buidl Guidl tools. Players crush floating brand logos to earn points, with Civic-verified p

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  • ENS
  • Civic

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Description


Hi everyone 👋

I’m Aliya, and this is Brand Crusher — a mini web3 game built for Farcaster on Arbitrum Sepolia.


The idea is simple — and powerful.

Players earn rewards for their real attention.

Instead of smashing mouses or bugs, you interact with brand moments — short ad experiences — and earn tokens for your time.

It’s fun, lightweight, and designed for human attention economy in Web3.


The game’s logic is live right now on Arbitrum Sepolia, and deployed through Vercel.

Each player session connects to their wallet and tracks engagement — not clicks or likes, but presence.

Advertisers can pay for real engagement, and players share the revenue — transparently, on-chain.


Our focus was to make the MVP fast, playable, and actually enjoyable.

We’re using Base and Arbitrum networks for scalability and low-cost microtransactions.

Next, we’re integrating Civic for fair-play identity verification and ENS personalization — so each player can be recognized by name, not just by address.


Originally, we started with Scaffold-ETH and Buidl Guidl tools, which helped us prototype quickly, then optimized deployment for stability before the deadline.

Everything you’ll see is live, open-source, and ready to evolve into a reward-based attention platform for real users.


The vision behind Brand Crusher is simple:

🌀 To turn digital attention into something meaningful.

🩵 To make users owners of the attention economy — not products of it.


That’s Brand Crusher — play, focus, and get rewarded for your attention.

Thank you ✨



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