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In this sea port game, users create ports with docks, buy and upgrade them using trade earnings. Randomness from Chainlink VRF determines rewards.

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This is a sea port game. Users can create a new sea port. At the time of the creation, this port only has one dock. User can buy new docks and upgrade them. To upgrade them, users need money which can be made by trading. The reward is determined by randomness which is provided with Chainlink VRF. How we intended it to work: Ships arrive from other ports and we the user trades with them. Right now it is only bots (no cross-user interactions). Based on weather conditions in the ocean (We wanted to use Chainlink Functions for that but didn’t have time).