The team of TU-Sofia, Faculty of Transport, Department of Aeronautics and guests!
Core Concept: Players are search and rescue coordinators responding to aircraft distress signals. They use real Copernicus data to plan and execute search operations, making critical decisions about resource allocation and search strategies.
Key Gameplay Elements:
Mission Setup - Players receive a distress signal with limited information (last known position, time, aircraft type). They must analyze:
Resource Selection - Players choose from limited resources:
Search Area Definition - Based on drift calculations, weather, and terrain, players must define a realistic search zone (not too large to be impossible, not too small to miss the target)
Search Pattern Selection - Different patterns for different scenarios (expanding square, parallel track, sector search)